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Dei ex machina: The Interaction Order of Gamified Distance Learning

https://doi.org/10.22394/2074-0492-2020-3-189-220

Abstract

The article analyzes the implementation of an online educational module and its impact on the organization of the classroom's interaction order. The latter is institutionally constrained by the presence of a goal and the distribution of roles between teacher and students. The introduction of a digital learning platform adds a technological context to the institutional setting. The article considers technologies as possessing communicative affordances - opportunities for action made possible or delimited through their use. Technologies bring new interactive resources to the process of education and can affect the organization of the classroom's interaction order. Using multimodal conversation analysis, we analyzed video recordings of the telemediated interaction of Russia-based students and teachers within a gamified online educational module. We investigate a case in which a student's correct answer is nevertheless corrected by the teacher. We demonstrate that the teacher initiates the correction because they are guided by the ordering of the game elements within the interface. Based on a detailed analysis of the teacher's mouse movement in relation to ongoing turns-at-talk, we show that this orientation is sustained by all participants. The work contributes to classroom interaction studies and affordance theory and develops the methodology of multimodal transcription for mediated contexts. The primary result of the study is an empirical demonstration that the relevance of technological affordances for interactants is situationally produced, and that this process is associated with the interweaving of the institutional and technical context of interaction. The conclusion discusses the relationship between affordances and institutional norms.

About the Authors

Maria A. Erofeeva
RANEPA
Russian Federation

Candidate of Sociological Sciences



Nils Klowait
RANEPA
Russian Federation

Senior Research Fellow



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Review

For citations:


Erofeeva M.A., Klowait N. Dei ex machina: The Interaction Order of Gamified Distance Learning. Sociology of Power. 2020;32(3):189-220. (In Russ.) https://doi.org/10.22394/2074-0492-2020-3-189-220

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ISSN 2074-0492 (Print)
ISSN 2413-144X (Online)