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<article article-type="research-article" dtd-version="1.3" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="ru"><front><journal-meta><journal-id journal-id-type="publisher-id">socofpower</journal-id><journal-title-group><journal-title xml:lang="ru">Социология власти</journal-title><trans-title-group xml:lang="en"><trans-title>Sociology of Power</trans-title></trans-title-group></journal-title-group><issn pub-type="ppub">2074-0492</issn><issn pub-type="epub">2413-144X</issn><publisher><publisher-name>The Russian Presidential Academy of National Economy and Public Administration</publisher-name></publisher></journal-meta><article-meta><article-id pub-id-type="doi">10.22394/2074-0492-2020-3-267-273</article-id><article-id custom-type="elpub" pub-id-type="custom">socofpower-253</article-id><article-categories><subj-group subj-group-type="heading"><subject>Research Article</subject></subj-group><subj-group subj-group-type="section-heading" xml:lang="ru"><subject>ОБЗОРЫ И РЕЦЕНЗИИ</subject></subj-group><subj-group subj-group-type="section-heading" xml:lang="en"><subject>REVIEW &amp; BOOK REVIEW</subject></subj-group></article-categories><title-group><article-title>Экзистенциализм для геймеров Рецензия на книгу: Gualeni S., Vella D. (2020) Virtual Existentialism. Meaning and Subjectivity in Virtual Worlds, Cham, Switzerland: Palgrave Macmillan</article-title><trans-title-group xml:lang="en"><trans-title>Existentialism for Gamers. Book Review: Gualeni S., Vella D. (2020) Virtual Existentialism. Meaning and Subjectivity in Virtual Worlds, Cham, Switzerland: Palgrave Macmillan.</trans-title></trans-title-group></title-group><contrib-group><contrib contrib-type="author" corresp="yes"><contrib-id contrib-id-type="orcid">https://orcid.org/0000-0001-6559-7686</contrib-id><name-alternatives><name name-style="eastern" xml:lang="ru"><surname>Серада</surname><given-names>Алеся С.</given-names></name><name name-style="western" xml:lang="en"><surname>Alesya</surname><given-names>Serada S.</given-names></name></name-alternatives><bio xml:lang="ru"><p>магистр социальных наук, аспирант Ваасскогоуниверситета </p></bio><bio xml:lang="en"><p>MA in Social Sciences, PhD candidate</p></bio><email xlink:type="simple">alesja.serada@gmail.com</email><xref ref-type="aff" rid="aff-1"/></contrib></contrib-group><aff-alternatives id="aff-1"><aff xml:lang="ru">Вааский университет<country>Финляндия</country></aff><aff xml:lang="en">the University of&#13;
Vaasa<country>Finland</country></aff></aff-alternatives><pub-date pub-type="collection"><year>2020</year></pub-date><pub-date pub-type="epub"><day>24</day><month>07</month><year>2025</year></pub-date><volume>32</volume><issue>3</issue><fpage>267</fpage><lpage>273</lpage><permissions><copyright-statement>Copyright &amp;#x00A9; Серада А.С., 2025</copyright-statement><copyright-year>2025</copyright-year><copyright-holder xml:lang="ru">Серада А.С.</copyright-holder><copyright-holder xml:lang="en">Alesya S.S.</copyright-holder><license license-type="creative-commons-attribution" xlink:href="https://creativecommons.org/licenses/by/4.0/" xlink:type="simple"><license-p>This work is licensed under a Creative Commons Attribution 4.0 License.</license-p></license></permissions><self-uri xlink:href="https://socofpower.ranepa.ru/jour/article/view/253">https://socofpower.ranepa.ru/jour/article/view/253</self-uri><abstract><p>.</p></abstract><trans-abstract xml:lang="en"><p>.</p></trans-abstract></article-meta></front><back><ref-list><title>References</title><ref id="cit1"><label>1</label><citation-alternatives><mixed-citation xml:lang="ru">Очеретяный К. (2019) Возвышенный игровой опыт: Что следует из кризиса интеракции? Галактика Медиа: Журнал медиаисследований, 46: 29-48.</mixed-citation><mixed-citation xml:lang="en">Очеретяный К. (2019) Возвышенный игровой опыт: Что следует из кризиса интеракции? Галактика Медиа: Журнал медиаисследований, 46: 29-48.</mixed-citation></citation-alternatives></ref><ref id="cit2"><label>2</label><citation-alternatives><mixed-citation xml:lang="ru">Очеретяный К.А., Колесникова Д.А. (2018) Эпистемологические функции компьютерных игр. Вестник ПНИПУ. Культура. История. Философия. Право, 2: 27-38. EDN: UTOKKO</mixed-citation><mixed-citation xml:lang="en">Очеретяный К.А., Колесникова Д.А. (2018) Эпистемологические функции компьютерных игр. Вестник ПНИПУ. Культура. История. Философия. Право, 2: 27-38. EDN: UTOKKO</mixed-citation></citation-alternatives></ref><ref id="cit3"><label>3</label><citation-alternatives><mixed-citation xml:lang="ru">Bolter J.D., Grusin R. (2000) Remediation: Understanding New Media, Cambridge, MA, USA: The MIT Press.</mixed-citation><mixed-citation xml:lang="en">Bolter J.D., Grusin R. (2000) Remediation: Understanding New Media, Cambridge, MA, USA: The MIT Press.</mixed-citation></citation-alternatives></ref><ref id="cit4"><label>4</label><citation-alternatives><mixed-citation xml:lang="ru">Gualeni S. (2015) Virtual Worlds as Philosophical Tools. How to Philosophize with a Digital Hammer, Basingstoke, Hampshire, UK: Macmillan Publishers Limited, Palgrave Macmillan.</mixed-citation><mixed-citation xml:lang="en">Gualeni S. (2015) Virtual Worlds as Philosophical Tools. How to Philosophize with a Digital Hammer, Basingstoke, Hampshire, UK: Macmillan Publishers Limited, Palgrave Macmillan.</mixed-citation></citation-alternatives></ref><ref id="cit5"><label>5</label><citation-alternatives><mixed-citation xml:lang="ru">Vella D. (2015) No Mastery Without Mystery: Dark Souls and the Ludic Sublime. Game Studies, 15 (1).</mixed-citation><mixed-citation xml:lang="en">Vella D. (2015) No Mastery Without Mystery: Dark Souls and the Ludic Sublime. Game Studies, 15 (1).</mixed-citation></citation-alternatives></ref></ref-list><fn-group><fn fn-type="conflict"><p>The authors declare that there are no conflicts of interest present.</p></fn></fn-group></back></article>
